[UE4] Valognes LEVEL DESIGN

A quiet, historical French town that has been ravaged by war during the Normandy campaign of 1944.

Responsible for taking this level from a primitive block out, through to final. Including modeling, materials, textures, static lighting and optimisations.

Fully functional, balanced multiplayer map with correct collisions and LODs. Adhering to strict optimisation techniques to ensure smooth, fast paced gameplay on current gen PC hardware.

Overall a massive team effort with the talented artists in the client company. Release TBD.

More info: www.upsurgestudios.com

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